The camp at the shaft's edge

Greedy Depths

Clear room after room, gather gold, and decide again in every safe room: get out and bank it, or try one more door. Fall, and you lose everything from the run.

Vault

0Gold

Descents
0
Died
0
Deepest floor
–
Biggest haul
–

Greed multiplier

Every room you clear raises the value of your loot by 0.1. You can only bank it in rooms without enemies.

Workbench

Permanent upgrades, paid from the vault.

Ledger

Deeds worth writing down. They count even if you fall; greed deeds only when you bank.

Controls

  • WASDMove
  • MouseAim, click to strike
  • ArrowsAim, Space to strike (or J)
  • ShiftDodge roll (or right-click)
  • EGet out, only in safe rooms
  • EscPause
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